[Plugin] Skin.rb

Re: Skin.rb

Postby JClements » Sun Dec 23, 2007 3:31 am

I've only played around with skin direct and so far so good. Nice job! I noticed that if the selected curves (edges) are inside a group, that the resulting surfaces are placed OUTSIDE of that group. I like this because this maintains the properties of the original curves (ie., they don't get subdivided).

Is there anyway to allow orbiting or panning while the "query" dialogs are on screen?
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Re: Skin.rb

Postby Gaieus » Sun Dec 23, 2007 9:07 am

JClements wrote:I've only played around with skin direct and so far so good. Nice job! I noticed that if the selected curves (edges) are inside a group, that the resulting surfaces are placed OUTSIDE of that group. I like this because this maintains the properties of the original curves (ie., they don't get subdivided)...

Oh is it really like that? I didn't even notice! Realy cool feature (and Darrel, DON'T fix this thinking it's a bug (if you think it is)! :D
If anyone wants to put the resulting mesh back to the group, he/she can cut/paste in place within the group but keeping the original entity gives a way better advantage.
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Re: Skin.rb

Postby Ross Macintosh » Sun Dec 23, 2007 12:22 pm

Thanks Darrel for all your hard work creating this script.
I hope Santa brings you something nice.

Regards, Ross
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Re: Skin.rb

Postby lapx » Fri Mar 21, 2008 12:09 am

Has skin ruby been updated to do a smooth mesh?
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Re: Skin.rb

Postby fakircho » Sat Apr 12, 2008 7:17 am

This is the closest thing to a Loft script for which i have been making requests for years.
Thanks Architectboy for all your hard work. Are there any new developments this year around your Skin.rb ? This has a lot of potential :D
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Re: [Plugin] Skin.rb

Postby mike d » Sat Apr 19, 2008 4:14 am

i could not figure this one out
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Re: [Plugin] Skin.rb

Postby Masta Squidge » Sat Apr 19, 2008 8:46 am

Wow I see my auto smooth idea got put in? I 100% forgot that I had suggested that until just now reading through the script. Now coming back to this I think I have to give it a try again.
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Re: [Plugin] Skin.rb

Postby Dave R » Sat Apr 19, 2008 12:26 pm

mike d wrote:i could not figure this one out


What are you having trouble with. If you'd like help, give us something to go on.
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Re: [Plugin] Skin.rb

Postby pilou » Sat Apr 19, 2008 2:21 pm

Sorry but in what Menu or how appear this previous Skin script? :oops:
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Last edited by pilou on Sat Apr 19, 2008 2:21 pm, edited 1 time in total.
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Re: [Plugin] Skin.rb

Postby pilou » Sat Apr 19, 2008 2:22 pm

Many thx! :thumb:
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Re: [Plugin] Skin.rb

Postby Voder Vocoder » Sat Apr 19, 2008 2:44 pm

Coen Naninck wrote:There is a bug in SketchUp where regular Edges - which it shows as stray Edges - are in fact Edges which should smooth with the Soften Edges panel, but do not.


Coen, I think you'll find that if you check "Soften coplanar" in the Soften Edges dialog SU will indeed smooth those edges, and with the slider set well below 180 degrees (like <20).

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Re: [Plugin] Skin.rb

Postby Voder Vocoder » Sun Apr 20, 2008 5:01 pm

Coen Naninck wrote:I know Voder, but those Edges should be smoothed.

I'm not sure I follow your point, Coen. You have just restated your original premise but offered no rationale. As I said, they are smoothed when you check the soften coplanar check box. When I measure the included angle between the faces that share the edges in question, I get values in the range of ~179.974 to ~180.026. Clearly, within the tolerange range of the Soften dialog, those faces are coplanar, so the behavior of the Soften dialog is consistent, although the faces are not coplanar to the degree of precision that would allow the edges to be removed altogether. Notice, the decimal precision of the Soften dialog is only one place.

Coen Naninck wrote:I submitted this bug to Google when we were testing v5, but they haven't fixed it yet.

Well that doesn't prove anything other than you thought it was a bug then and you still do now. To me, it seems like reasonable program behavior within the limits of precision of the smooth/soften dialog. Did @Last ever acknowledge that it was a bug? Did they state that they planned to "fix" it?

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Re: [Plugin] Skin.rb

Postby architectboy » Wed May 07, 2008 3:42 am

Wow, I have been gone for quite a while and half expected this topic to be very idle, but apparently I am mistaken. I don't know what to say but that I will see if I can get back to working on this soon, hopefully it won't have to wait until summer break. I'm stunned at how long it has been since I released the last version, which is still lacking many planned features.
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Re: [Plugin] Skin.rb

Postby Edson » Sat Jul 12, 2008 1:27 pm

skin does not work for me. it shows in the toolbar list but nothing appears on screen, i have no icons to make it run. could it be because i am on mac?
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Re: [Plugin] Skin.rb

Postby stanmarsh » Sat Jul 12, 2008 2:31 pm

@Edson

do you have the latest skin22.rb? get it here if not.
viewtopic.php?f=153&t=6912
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Re: [Plugin] Skin.rb

Postby juju » Sun Sep 21, 2008 9:18 pm

I'm hoping I can get the problem I'm having sorted out. I've tried downloading and re-downloading the skin.rb with the icons but I just can't get it to show. I've made sure it's placed correctly, made sure it has been enabled, tried moving the icons from the skin folder to the main plugins folder (where the skin.rb resides) doesn't make a difference.

Any ideas people?
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Re: [Plugin] Skin.rb

Postby Voder Vocoder » Mon Sep 22, 2008 2:52 am

Coen Naninck wrote:
Voder Vocoder wrote:
Coen Naninck wrote:I know Voder, but those Edges should be smoothed.

I'm not sure I follow your point, Coen.


Sorry for my late reply. I usually don't check my own posts I make in the forums. Bad habit I know. I'm usually caught up in other stuff happening in the backend.
Anyway, I made a video explaining what I mean. Please have a look.


I guess I did the same thing you did, Coen. That is, I failed to check back for a reply, and now months later, I find that you replied some time ago. Well no matter; we'll get to the bottom of this eventually, even if it takes years.

I viewed your video. It still seems to me that the failure of the Soften dialog to smooth those particular edges is not a bug, for exactly the reason I stated previously, namely, they constitute the case of an edge that separates two faces that are coplanar within the one-decimal-place precision of the slider. That's what the "Soften Coplanar" checkbox is for.

I just performed a small experiment. I created a wavy surface like the one you did and smoothed it using the Soften dialog, as you did. And as with your case, there were a few edges (which separated what appeared to be coplanar faces) that did not get smoothed. And when I checked the "Soften Coplanar" checkbox, they were smoothed. It seems to work fine to me; I don't know why you think it's buggy.

Tell me this: if not for situations like this, then what is the "Soften Coplanar" checkbox for?

~Voder
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Re: [Plugin] Skin.rb

Postby Voder Vocoder » Tue Sep 23, 2008 1:38 am

Ah.

And what of my other earlier question? When you reported this as a bug during version 5 Beta testing, what was @Last's response? Did they acknowledge it as a bug?

~Voder
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Re: [Plugin] Skin.rb

Postby juju » Tue Sep 23, 2008 12:10 pm

Juju wrote:I'm hoping I can get the problem I'm having sorted out. I've tried downloading and re-downloading the skin.rb with the icons but I just can't get it to show. I've made sure it's placed correctly, made sure it has been enabled, tried moving the icons from the skin folder to the main plugins folder (where the skin.rb resides) doesn't make a difference.

Any ideas people?

***BUMP***
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Re: [Plugin] Skin.rb

Postby Voder Vocoder » Tue Sep 23, 2008 7:56 pm

Juju wrote:Any ideas people?

It's pretty obvious, Juju, but you didn't mention that you checked the DB Tools toolbar. Did you?

~Voder
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Re: [Plugin] Skin.rb

Postby juju » Tue Sep 23, 2008 8:13 pm

Voder Vocoder wrote:
Juju wrote:Any ideas people?

It's pretty obvious, Juju, but you didn't mention that you checked the DB Tools toolbar. Did you?

It's there all right, but what are the icons (the image files contained in the "skin" folder within the plugins folder) for then?
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Re: [Plugin] Skin.rb

Postby Voder Vocoder » Tue Sep 23, 2008 8:29 pm

Juju wrote:
Voder Vocoder wrote:
Juju wrote:Any ideas people?

It's pretty obvious, Juju, but you didn't mention that you checked the DB Tools toolbar. Did you?

It's there all right, but what are the icons (the image files contained in the "skin" folder within the plugins folder) for then?

Those images are the icons (command buttons) that appear on the DB Tools toolbar. There are four images in the skin sub-folder--a large and a small icon for each of the the two commands, Clean and Skin. The two that are used for the toolbar depends on whether you have "Use large tool buttons" checked under preferences. I suggest you put the image files back in the skin sub-folder so they will show up on the toolbar.

~Voder
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Re: [Plugin] Skin.rb

Postby architectboy » Wed Oct 22, 2008 5:16 am

Hello, friends, long time no see. Lament no longer over the fact that this script is not in development. I've recently gotten back to working on this script and have a new version for you all. :berserk:
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Re: [Plugin] Skin.rb

Postby Voder Vocoder » Wed Oct 22, 2008 5:56 am

Darrel,

I'm delighted to see you back, and I'm excited that there's a new version. Would you mind explaining a bit about the new options?

Thanks for this.

~Voder
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Re: [Plugin] Skin.rb

Postby remus » Wed Oct 22, 2008 8:04 am

Oooh, what a nice surprise.
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Re: [Plugin] Skin.rb

Postby Tobobo » Wed Oct 22, 2008 8:10 am

Thanks Mate
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Re: [Plugin] Skin.rb

Postby watkins » Wed Oct 22, 2008 11:28 am

Dear Darrel,

I note that the new script adds something extra. Do you have a User Guide document to explain how best to use this script?

Kind regards,
Bob
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Re: [Plugin] Skin.rb

Postby maxosmedia » Wed Oct 22, 2008 7:20 pm

SU crash!!! :-( Without tears and comments
(SU 6.4.245, MacOS 10.4.11)
Previous versions Skin.rb work perfect
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Re: [Plugin] Skin.rb

Postby architectboy » Wed Oct 22, 2008 8:55 pm

Skin.rb was originally designed to only "skin", or connect, the sides, but it became evident that it sometimes should "prep", or prepare the sides for skinning by splitting the edges. I came up with two methods for skinning the sides and two methods for preparing the sides. I used to have a button for each method, but now I have one skin button and the settings dialog sets what methods skin.rb uses. I hope that you can figure it out. If someone can explain it better than me, please do.
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Re: [Plugin] Skin.rb

Postby Voder Vocoder » Thu Oct 23, 2008 12:09 am

ArchitectBoy wrote:...it became evident that it sometimes should "prep", or prepare the sides for skinning by splitting the edges.

Darrel,

It's not obvious to me what the benefit of prepping is. The granularity of the resulting shape is still determined by the original edges, is it not?

Thanks,

~Voder
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