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[Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

[Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

Postby morisdov » Wed Jul 02, 2008 11:17 pm

Animate the model entities on each scene, not just the views.
Make SketchUp models live by integrating movements to preset positions
to demonstrate models in real life action from closed and opened doors
to full progress of a construction site or assembly procedures... etc

download "proper_animation.zip" file from http://morisdov.googlepages.com

review attached demo video "proper_animation.wmv"
I trust you to come up with better animation ideas and uses

Moris

Proper_animation_1.08.beta.zip
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby tomasz » Wed Jul 02, 2008 11:57 pm

Moris,

Thank you very much for this plugin. I believe it will find many applications!
I haven't tested it yet, but what I have seen in the preview looks VERY promising.

I will have to add it to SU2KT animation export :). Now each frame will have to be exported!

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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby Shotster » Thu Jul 03, 2008 12:30 am

Will this work on either Windows or Mac?
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby CadFather » Thu Jul 03, 2008 12:31 am

Thanks Moris, shall be good fun.. ehm, on holiday :)

Right on Tomasz, we are waiting for you now!
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby kwistenbiebel » Thu Jul 03, 2008 12:42 am

This is amazing ! Thank you very much for this plugin.
So this actually is object animation for Sketchup right? :fecstatic:
I must try it. It appears to be quite easy to use.

Now the cheesy question: Will this work with Vray and Indigo to render animations?
I know making an object animation manually by tweaking the hiding options does not hold in both render apps.....Would be awesome if it could.
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby Jon » Thu Jul 03, 2008 12:51 am

This looks like a great plugin! :D
Last edited by Jon on Thu Jul 03, 2008 5:11 am, edited 1 time in total.
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby Dave R » Thu Jul 03, 2008 1:02 am

Thank you. Thank you.


My question, Morris, is this. Can I save the SKP file and send it to someone so they can see the action? Or is there a way to export the animation?
Inspecting mirrors is a job I could easily see myself doing.
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby Daniel S » Thu Jul 03, 2008 2:42 am

Thank you!!! :ecstatic: :ecstatic: :ecstatic:
It works Great!!! And the plugin supports position and scale transformations!
I only have problems with some rotations.. look at the attach video. The simple box is rotated 90° from the center point but in the animation looks strange.
Now you can set up to 4 positions. Can you add more?? 4 is not sufficient for this so amazing plugin.

Thank You!!!
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby chrisglasier » Thu Jul 03, 2008 3:19 am

morisdov wrote:... full progress of a construction site or assembly procedures... etc


Under Way of Working on June 9th I wrote " ... this could mean more Pro versions, more scripts, a new profession of nameset makers, animations in addition to bar charts ..."; so you can imagine I am very happy to see you have come up with this. But unfortuately I cannot open your googlepage from here for some reason; would you be kind enough to upload the zip file or send it to me by PM?

Thanks

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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby digby dart » Thu Jul 03, 2008 4:51 am

Thank You! Yet another very impressive plug-in. :D
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby bianhai » Thu Jul 03, 2008 4:56 am

Thank You!!!
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby bigstick » Thu Jul 03, 2008 7:24 am

Any chance of either posting a version of the video we can view on OS X? I get a codec error in Quicktime using the WMV plugin. No Xvid for the Mac AFAIK.
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby morisdov » Thu Jul 03, 2008 9:37 am

I am glad you like this, now lets see your creativity results.

1) this plugin is written only in ruby, so it should be good for both mac & windows.
2) when saving your sketchup model the "positions" are saved in it too, so if you email your model to a friend and he downloads this plugin, he should have the same animation functionality.
3) this plugin uses the new SU version 6 "observer" class to hook into the "scenes" change, this "observer" is not called by SketchUp "Export -> Animation" so right now you cant standard export this to an AVI - just see it in sketchup.
viewtopic.php?f=180&t=10926
for the mean time hide the axes and use some screen capture utility to export videos.
4) later i will add more than 4 positions, start experimenting very slowly.
5) Youtube too does not like my wmv9 video - try
http://www.metacafe.com/watch/1455250/m ... _sketchup/
the resolution is terrrible but better than nothing

i trust you come up with better viedos
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby marcosrodrigues » Thu Jul 03, 2008 2:24 pm

Amazing! Thank you!
| menos é mais
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Re: [plugin] proper animation - for SketchUp 6 free/pro

Postby kwistenbiebel » Thu Jul 03, 2008 2:48 pm

morisdov wrote:...
3) this plugin uses the new SU version 6 "observer" class to hook into the "scenes" change, this "observer" is not called by SketchUp "Export -> Animation" so right now you cant standard export this to an AVI - just see it in sketchup.
viewtopic.php?f=180&t=10926
for the mean time hide the axes and use some screen capture utility to export videos.


Yes, it would be awesome if that could be supported.
Great job on that plugin :thumb:
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby JClements » Thu Jul 03, 2008 3:09 pm

Morris:

Great work. I think everyone's hopes have been elevated.

We need to have a way for all .skps using your scripts to have a link embedded that will enable the anyone opening them to easily downloaded and install the proper script.

I suppose it could something as basic as floating text label with instructions if there was not a way to automate the process.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Frederik » Thu Jul 03, 2008 3:28 pm

Looks very promissing, but why does the object you animate "shrink" during the animation..?? :?
I.e. a wheel turning on a motorbike will look a bit strange since it constantly change size during the animation... :?
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Mike Lucey » Thu Jul 03, 2008 3:39 pm

Morisdov, Wow, this looks amazing and I think the word 'PROPER'
well descibes what you have achieved. This is indeed very generous
of you :thumb:

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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby erikB » Thu Jul 03, 2008 3:44 pm

Yes, Morisdov great plugin but I also wonder why when rotating (p.e. doors) it isn't rotating but a sort of (as Kim stated)'shrinking, turning and expancing' movement.
greetings,
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby morisdov » Thu Jul 03, 2008 4:59 pm

please download latest version 1.01 - should fix "shrink" on rotation.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby urgen » Fri Jul 04, 2008 10:26 am

....thanks! :thumb: :thumb: :thumb:
--pupil forever...------
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Dave R » Sat Jul 05, 2008 2:21 pm

I saw a post in the SketchUp forum about making a paper airplane animation. I was curious and thought I'd play with it. In the attached model, I've got two components. The triangular one is supposed to fold up. As it does, though, it moves away from the other component. When I rotated it, I rotated along the edge common to both. Is there a way to make the component "hinge" on the edge?
Folding Paper.skp


FWIW, it does seem to work properly for a hinging door.
hinged door.skp
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Inspecting mirrors is a job I could easily see myself doing.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby MALAISE » Sat Jul 05, 2008 5:17 pm

:ecstatic: very useful plugin, when you have to describe running machines without stopping them for safety reasons....
:thumb: :thumb: :thumb: MALAISE
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby MALAISE » Mon Jul 07, 2008 4:57 pm

Hallo Morisdov

Just my last drawing using your work...
It's so easy to show complex movements ( here the Sample Handler on a Xray Spectrometer )
:thumb: :thumb: ;) MALAISE
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Fletch » Mon Jul 07, 2008 6:31 pm

Morisdov,
thank you for sharing! (applause)
this looks really great - can't wait to try it. :D

I noticed in your video that it appears the working of the rotate tool is SketchUp is still a bit frustrating for you... perhaps I'm wrong... if so, sorry - I mean no offense! It is a very difficult thing to master for many people I teach!

The tip I give in training people in SU at our office is: when you go to place the center of the rotation tool protractor, click and drag (don't just click and release the mouse button right away) and PULL the center rotation axis of the tool (like the axis of a motor bike wheel) into an SU colored axis direction. then you will see it highlight as it locks the rotation tool onto that axis. Then let go of your mouse button when the rotate tool is locked into the axis you wanted. Then click first to set a 'base' 'zero' point... then START rotating in one or the other direction, THEN click your second point, or just type the angle you want after you have started it rotating.
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby MALAISE » Tue Jul 08, 2008 8:15 am

Hello Morisdov, :D

I'm really fond of your plugin.

Some feedbacks : When using SketchyPhysics on the same time, Priority is given to SKPhysics, I've to activate continously the scene button to move slowly proper-animated groups. ( may be my 4 years old PC is little bit slow...)
I've discovered that selecting all the scenes and apply them the same camera set-up, improves the reading. (Sorry for such a frenglish syntax :oops: )

Do you know if it's possible to read "proper_animated skp files" on viewer as far as the plugin is needed to perform movements ?

If someone knows how to insert plugin in SketchUp viewer, he is welcome...
(I mean animations plugin and why not SketchyPhysics...)

;) MALAISE
:)
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Pilou » Thu Jul 10, 2008 2:26 pm

Does it possible to synchronize the Movement of the "proper animation" with the movement of the scenes?

Sart --> end of Scene
=
Start --> end of "Proper Animation"
Of course I can reduce the speedy of the "Scene" by Animation / Settinds but that will be too speedy :)

In another word does it possible to setting "Proper Animation" speed? :)

In any case your plug is crazy fun ! :fro:
(load the Files then Plugins/ "Start animation observer" and run animation)
(plugin proper_animation of course installed)
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby basic.woodworks » Thu Jul 10, 2008 3:47 pm

If I understand your question correctly, go to Model Info. In the Animation tab, you can set the transition time within the scene for section planes to show and/or hide, as well you can set the transition time between one scene to the next. This will allow a pause of whatever seconds you want for someone to examine the scene or set it to 0 and allow a more fluid flow between scenes. You may still get a minor "jerk" appearance between scenes if the movement changes direction.

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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby Pilou » Thu Jul 10, 2008 4:46 pm

If I understand your question correctly

I am not sure ;)
From my example exo2 upper
I wish of course the Move rotating Scaling of the big cube to the "little" also in 3 seconds between the 2 Scenes ;)
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Re: [Plugin] proper animation - for SketchUp 6 free/pro

Postby morisdov » Thu Jul 10, 2008 6:04 pm

Please download latest version supporting unlimited number of positions/scenes.

1) Sketchy Physics has its own "animation" so it is better to setup there a starting position of a "natural" chain reaction (gravity), without "proper animation"
2) "proper animation" does not have its own speed control, but relies on sketchup settings of scene transition times. you may use few scenes as part of a single long leg of a animation part
3) the intent is not building a new "Lively" like 3D world, only unleashing current sketchup users creativity demonstrating their models to customers

I guess google will release a 3D software tool for Lively, maybe Sketchup 7 ?
Lively can be more attractive destination than 3D warehouse or google earth.

Post more animated models, Moris
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