[Plugin] UVTools v0.1

Re: [Plugin] UVTools v0.1

Postby Krisidious » Sun Jan 03, 2010 8:16 pm

is there a box mapping function for this?
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Re: [Plugin] UVTools v0.1

Postby jarynzlesa » Mon Mar 22, 2010 11:12 pm

good work - thank you :thumb: .
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Re: [Plugin] UVTools v0.1

Postby Globalist » Sat Apr 03, 2010 6:40 pm

Thank you so much.Very kind of you (all).

Regards.
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Re: [Plugin] UVTools v0.1

Postby caarloos82 » Tue Jan 18, 2011 4:32 pm

Thank you for your plugin. Between all of you (plugin´s developers) are going to do of sketchup a software as good or even better than softwares like rhinoceros.

cheers
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Re: [Plugin] UVTools v0.1

Postby Richard » Tue Jan 18, 2011 10:58 pm

Thomas!

Mate I played around with the plugin for a tree trunk in combination with fredoscale and I ended up with a mass of assigned materials (all the same) when exported to maxwell. I noted this before with Whaat's UV tools (cant remember the name of the plugin).

Funny though it was only for several faces - I'll have to test some more and see what went on there!
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Re: [Plugin] UVTools v0.1

Postby Rich O Brien » Tue Jan 18, 2011 11:02 pm

This is Whaat's UV Tool thread?

Are you looking for Thomthom UV Toolkit 2.1.0?

viewtopic.php?t=18992
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Re: [Plugin] UVTools v0.1

Postby thomthom » Tue Jan 18, 2011 11:53 pm

Richard wrote:Thomas!

Mate I played around with the plugin for a tree trunk in combination with fredoscale and I ended up with a mass of assigned materials (all the same) when exported to maxwell. I noted this before with Whaat's UV tools (cant remember the name of the plugin).

Funny though it was only for several faces - I'll have to test some more and see what went on there!

I'm not entirely sure, but I'm guessing the Maxwell exporter exported out a texture for each face with a distorted texture.
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Re: [Plugin] UVTools v0.1

Postby Richard » Wed Jan 19, 2011 12:33 am

Rich O'Brien wrote:This is Whaat's UV Tool thread?

Are you looking for Thomthom UV Toolkit 2.1.0?

viewtopic.php?t=18992


yep! They didn't call me Richard (dick) for nothing! That's funny - just clicked on thread from "view your posts" and bang wrong one!

Yes Thomas - I'll continue this to your tool thread!

Sorry Dale for getting off topic!
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Re: [Plugin] UVTools v0.1

Postby Rich O Brien » Wed Jan 19, 2011 12:45 am

No hassle Dic....Richard! How Thom found it here i another story..... :shock:
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Re: [Plugin] UVTools v0.1

Postby thomthom » Wed Jan 19, 2011 8:16 am

I'm connected to the Matrix. :ugeek:
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Re: [Plugin] UVTools v0.1

Postby Khai » Wed Jan 19, 2011 2:17 pm

thomthom wrote:I'm connected to the Matrix. :ugeek:


that explains the glasses....
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Re: [Plugin] UVTools v0.1

Postby sadyo » Tue Feb 01, 2011 7:52 am

Can not using this plugin on SU Pro 8.0.4811, everytime i try to using it, it's make SU Bugsplat
It's happening too with UVTools v0.2 :?: :?: :?: ,
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Re: [Plugin] UVTools v0.1

Postby sadyo » Tue Feb 01, 2011 8:37 am

sadyo wrote:Can not using this plugin on SU Pro 8.0.4811, everytime i try to using it, it's make SU Bugsplat
It's happening too with UVTools v0.2 :?: :?: :?: ,

Oops...Sorry :oops: It's working pretty well on SU8 now, when i try to using it with Jeff Hammond Tips :berserk:
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Re: [Plugin] UVTools v0.1

Postby Sketchy Master » Sun Apr 03, 2011 9:47 am

Where Is the URL for download
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Re: [Plugin] UVTools v0.1

Postby Gaieus » Sun Apr 03, 2011 10:04 am

Sketchy Master wrote:Where Is the URL for download

It's in the first post.
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Re: [Plugin] UVTools v0.1

Postby pdwyer » Thu Feb 02, 2012 1:58 pm

Does this still work with SU8 on windows?

The plugin doesn't start, no menu is created. :(
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Re: [Plugin] UVTools v0.1

Postby Rich O Brien » Thu Feb 02, 2012 2:01 pm

It works perfectly you must have installed it incorrectly.

I use it everyday on v7, v7.1 and v8
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Re: [Plugin] UVTools v0.1

Postby massimo » Thu Feb 02, 2012 2:03 pm

Hi pdwyer, I don't have SU 8 so I cannot test it. Anyway the plugin only appears in the context menu so right click on a texture-->UV tools.
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Re: [Plugin] UVTools v0.1

Postby pdwyer » Thu Feb 02, 2012 2:03 pm

:oops:
Ignore me, it is working, just not the UI I was expecting :)

all good
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Re: [Plugin] UVTools v0.1

Postby burningman » Thu Mar 01, 2012 7:36 pm

Hi,
I'm using Sk 8-0-11751 on a mac book pro. Can you point me to the download for the uv tools plugin? Thanks so much.
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Re: [Plugin] UVTools v0.1

Postby Gaieus » Thu Mar 01, 2012 8:20 pm

It's attached to the first post with a
icon.
Generally this is the way authors publish and keep their plugins updated here so always look in the first post.
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Re: [Plugin] UVTools v0.1

Postby burningman » Thu Mar 01, 2012 8:28 pm

BIG thanks mate!
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Re: [Plugin] UVTools v0.1

Postby Eric5150 » Wed Aug 14, 2013 3:54 am

I have a problem using UVTools. I am new to UV texturing. My current project is a sketchup version of Spaceship Earth from EPCOT. The link to the sketchup file is below. I need to know how to get the texture located in front of the sphere to wrap around the sphere.

Please give me a tutorial as I would like to know how to do this in the future. Any help would be appreciated as I tried looking through this post but Sketchup kept crashing everytime I tried to do it.

Eric

http://www.ejlmusic.com/sketchup/Spaceship Earth Final 12C.skp

Thanks in advance

(would love a youtube video tutorial if anyone has time...it would help us noobs out immensely)
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Re: [Plugin] UVTools v0.1

Postby jumpjack » Sat Sep 14, 2013 10:13 pm

I don't understand how to use the plugin.
I installed it,I get the new context menu.
I create a cylynder/sphere, then... what? I create a wall close to it, apply a texture to the wall and use the UV right menu on it?
Nothing happens.
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Re: [Plugin] UVTools v0.1

Postby Frederik » Sun Sep 15, 2013 8:52 am

Why would you install a plugin if you don't know what it is...?
Take a look at some of the posts on page 1 and 2... There's a good tutorial by Alan Fraser...

Try applying a bitmap texture to a sphere or a cylinder...
It's important that it's not just a color but a bitmap texture...
You'll see that the texture looks odd on such shapes...
Now click the sphere to select it...
Right-click it an from the submenu select UV tools and then select i.e. spherical...
You'll see that the texture looks correct now...
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Re: [Plugin] UVTools v0.1

Postby demigamer » Sun Nov 03, 2013 3:25 pm

Thanks A lot !

Downloading. . . . ;)
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Re: [Plugin] UVTools v0.1

Postby HornOxx » Sun Mar 23, 2014 7:27 pm

Hi All,
Since I use Artisan, I have the need to improve my uv-texturing skills :!:
I want to use the UV-Tools plugin but I don´t get it to run on SketchUp 2013 - I´m certainly
doing anything wrong. The only footprint is the "UVtools.rb"-file (?) but inside SketchUp
I dont´t get any icons or any context menu
I appreciate any help
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Re: [Plugin] UVTools v0.1

Postby numerobis » Sun Mar 23, 2014 8:51 pm

HornOxx wrote:I have the need to improve my uv-texturing skills

you could try ThruPaint
viewtopic.php?f=323&t=44552
or SketchUV
http://extensions.sketchup.com/en/content/sketchuv
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Re: [Plugin] UVTools v0.1

Postby thegoodguy » Fri Jun 24, 2016 10:50 am

Thanks for this awesome plugin Whaat!
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Re: [Plugin] UVTools v0.1

Postby nlipovac » Fri Jun 24, 2016 11:49 am

I use SketchUV and Roadkill, and it works great. :-)
WrapR is in development and it will make unwraping inside SU.
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