Vray sketchup materials to 3ds Max

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Vray sketchup materials to 3ds Max

Postby jerem13579 » Sun May 13, 2018 2:03 pm

Hi everybody, i would like to know how to transfer all my vray sketchup materials, with the bump maps, reflections, etc. I have tried to import directly my sketchup model to 3ds max but the textures are just "flat", no glossines, nothing. I also tried doing a FBX file but the result was the same. Is there an exporter that i dont know about that can do all this? Im using Vray 3.6 and 3ds Max 2018.
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Re: Vray sketchup materials to 3ds Max

Postby omiKron » Tue May 22, 2018 12:48 pm

hello,

I knew of a software which made a transfer between v-ray sketchup and v-ray max properties, just that I miss its name at this point. It was a script for 3ds max which imported material properties such as glossiness factors and bumpiness slots...

Though it can't be FULLY compatible since 3ds max is a different modeling platform than sketchup and will never be completely compatible with, also v-ray for sketchup is totally different than 3ds max one.

And if you know your parameters you can apply them in v-ray for max too . I know you don't like working twice on something, but that's the best way sometimes.

LE - here it is :

http://sketchucation.com/forums/viewtop ... 22&t=63625

https://www.youtube.com/watch?v=oCKJIWw2_lE
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