I am rendering a model with metal chain curtain, Since it's almost impossible to do it in geometry, I made it with displacement map. The result is not that really great but would be acceptable. The only problem is whenever I render higher than 800 x 600, the buffer just appear black. sometimes with tiny dots but just freeze from there.
When I override materials, it renders fine to even high resolution. What could be the problem?
Can anyone please help. Im using Sketchup pro with vray for SU latest release.

