Speed Modelling Challenge #36 - Underwater Machines

Speed Modelling Challenge #36 - Underwater Machines

Postby boofredlay » Thu Jan 27, 2011 12:02 am

So for this modeling challenge we are doing Underwater Machines.
The sky is the limit on this one, no really... stop at the sky :D



The rules:

- 30 minutes maximum modeling time

- Unlimited preparation time for thinking, sketching, researching but NOT FOR MODELING

- Community will vote for favorite submission at competition end

- Multiple entries are allowed

- Please provide a Wireframe, an Untextured and a Textured image of your model (800x600)

- SketchUp output only

- Please be considerate to members with slower connections when submitting images (800x600)

- Any texturing should be done within the 30 minutes

- As enthusiastic as some of you are about rendering, kindly refrain from posting any renderings in the gallery as they could solicit votes, remember this is about modeling, not rendering

- Have fun!

Competition closes on February 9 2011 - 6:00 PM GMT
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby Marian » Thu Jan 27, 2011 1:38 am

Darn..I spent too much time conceptualizing on this one while modelling.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby KarinaGM » Thu Jan 27, 2011 9:07 am

Wow!
And you say it took you only 30 minutes?

Hummm... I'll have to refine my idea :roll:
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby Tobobo » Thu Jan 27, 2011 3:02 pm

Ok here is my first attempt.

Ran out of time!! :cry: Wanted to put in some nice edge rounding etc

Nevermind

EDIT: With no SDS!

Sub 1.jpg


Sub 2.jpg
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Last edited by Tobobo on Fri Feb 04, 2011 2:20 pm, edited 1 time in total.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby Marian » Thu Jan 27, 2011 3:49 pm

KarinaGM wrote:Wow!
And you say it took you only 30 minutes?


Yes 30 lowly minutes...
I'm pleased that my entry earned a wow but just wait till the SU Gods turn an eye to us mere mortals :P
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby KarinaGM » Thu Jan 27, 2011 5:48 pm

My first attempt...
It seemed easier when I started, but I didn't plan if correctly so at the end I ran out of time (as usually)
:oops:
dolphin1.jpg

dolphin2.jpg


I was trying to do this :|
dolphin.jpg


yeap... I know they don't look alike. Next time I'll plan what I want to do more carefully.
I think I need to buy SDS urgently :mrgreen:
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby modelhead » Thu Jan 27, 2011 6:27 pm

two-seater
under.jpg
under2.jpg
underwire.jpg
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby jddiez10 » Fri Jan 28, 2011 7:10 am

wow !!! you really get your hands at work
really nice!!!!!! this challenge looks tough. :berserk:
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby Rich O Brien » Fri Jan 28, 2011 12:42 pm

Some environmentally friendly 'Underwater Machines'. You gotta love SDS, took about 12mins

Flipper.png


Flipper_2.png
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby marvins_dad » Fri Jan 28, 2011 6:59 pm

Wow Rich! :shock: those look great!
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby Rich O Brien » Fri Jan 28, 2011 7:28 pm

Thanks Antoine, SDS does the hard work I'm afraid. How the hell are you anyway?
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby zachary » Fri Jan 28, 2011 7:29 pm

Hi Everybody, very first post. My "Organic Underwater Machine" The surface reflects the water environment, and its purpose is to scare divers, lol.
30 minutes is brutal! Zach

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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby solo » Fri Jan 28, 2011 8:09 pm

SDS, tool of choice, like Rich said, SDS does the work, I just make a simple proxy.

Basic forms:

tintin sharkproxys.png


Assembled and subdivided:

tintin sharklines.png


And with Tintin added (not part of challenge as I made him a while back)

tintin shark.png



27 minutes, still needs a lot of shaping and finessing, but had to stop in order to make time limit.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby david_h » Fri Jan 28, 2011 10:01 pm

Capture 3.PNG
More Retro. . ..!

anyone remember "VOYAGE TO THE BOTTOM OF THE SEA"? 1964-1968

I loved this show as a kid and I was spend hours drawing the vehicles over and over.

My quickie take on the Submarine Seaview. Not very true to the show and I Didn't have time to really detail it, but What the heck.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby boofredlay » Fri Jan 28, 2011 10:12 pm

Don't you mean Whaat the heck as you used SDS :D

Nice model, and oh yeah I was not born yet when that show finally ended.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby david_h » Fri Jan 28, 2011 10:15 pm

WHAAT the heck :mrgreen: . .. and speaking of that. . .WHERE IS SDS 2??? Huh??

Thanks Boo. I wish now I had time to taper the sail a bit more. .. and add the front windows at least.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby modelhead » Sat Jan 29, 2011 3:34 pm

Holy cow!.....the Seaview....great adventures. An early intro to special effects. I was a little boy. I was very impressed.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby Bryan K » Mon Jan 31, 2011 10:37 am

*sigh* The Seaview.

Saw the movie, the TV show and bought the model. :D
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby david_h » Mon Jan 31, 2011 4:35 pm

There are some great models so far. so for what my model lacks in detail and creative ability, I make up for in nostalgia! :mrgreen:
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby Box » Mon Jan 31, 2011 11:37 pm

One day I'll get the hang of speed modeling.

Took too long making the one component for the legs, left me with no time to do the manipulator arms or any interior controls, not to mention any sort of propulsion system.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby KarinaGM » Tue Feb 01, 2011 9:31 am

Nice one box, I like it even without those elements you wanted to add
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-Benjamín Franklin.

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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby KarinaGM » Wed Feb 02, 2011 1:18 pm

Not as detailed as I intended, but finished in 23 minutes. I was sure I could not fix the handler in 7 minutes so I left it as it is now.
I'm sure life is easier qith SDS...
CAM1.jpg


If you can dive with a camera you can call it an underwater machine, right?
CAM.jpg
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Last edited by KarinaGM on Thu Feb 10, 2011 8:41 am, edited 1 time in total.
"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

-Benjamín Franklin.

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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby 3deviator » Fri Feb 04, 2011 3:06 am

hi guys, this is my first entry to this challenge, this a model of Turtle the first U.S. military submarine. I try to put more details for it but i don't have time. I modeled it for almost 29 minutes.
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby boofredlay » Fri Feb 04, 2011 4:09 am

Very well done, and welcome to the challenge 8-)
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby harnstein » Fri Feb 04, 2011 10:58 am

good work!

..won't that thing just go up and down, and turn around- because the propeller is just at one side somehow?

-edit- or is it probably just built for that reason- going up and down. and the side propeller is there to stabilize the machine against turning around.. got it now.. ;)
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby david_h » Sat Feb 05, 2011 9:03 pm

3deviator wrote:hi guys, this is my first entry to this challenge, this a model of Turtle the first U.S. military submarine. I try to put more details for it but i don't have time. I modeled it for almost 29 minutes.

very cool. I was actually working on that . . .or rather thought about it. I was going to do the turtle . .. either that or that or the hunley..the confederate states' submarine from the civil war.

Very nice.

D
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby tpstigers » Mon Feb 07, 2011 5:51 am

Damn. Managed to build it, but couldn't get it textured in time. Ah, well...
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby boofredlay » Mon Feb 07, 2011 6:54 am

Wireframe?
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby tpstigers » Mon Feb 07, 2011 2:49 pm

Sorry.

Wireframe.jpg
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Re: Speed Modelling Challenge #36 - Underwater Machines

Postby urgen » Tue Feb 08, 2011 9:15 am

3deviator wrote:hi guys, this is my first entry to this challenge, this a model of Turtle the first U.S. military submarine. I try to put more details for it but i don't have time. I modeled it for almost 29 minutes.

...Bushnell,s "Turtle"? :D
27_cherepaha_7.jpg

..... http://handshouse.org/turtle/testing/index.html
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