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Cry Engine 3

Cry Engine 3

Postby Krisidious » Mon Mar 12, 2012 8:54 pm

Is anyone using or aware of the Cry Engine 3 SDK? looks like incredible realism... this could easily be used for 3D rendering shots for use out of SU.

http://www.crytek.com/cryengine/cryengine3/overview
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Re: Cry Engine 3

Postby d_say » Mon Mar 12, 2012 11:01 pm

Yes i have dabbled a little bit in the cryENGINE and i can tell you from just a quick play its quite powerful for realtime visualisation. Albeit it is still the gamer type realism not photorealistic (like Lumion).

I was experimenting with the engine just after i completed a project where i was bringing my sketchup models into the VBS2 engine (Virtual Battle Space 2) which is a militarty simulation, essentially a game engine though. With the use of the PlayUp Tools bringing your models into the CryENGINE is pretty straight forward IF you follow a few specific rules.

Havnt really had much time to play around with the engine lately though, just dont have the spare time....
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Re: Cry Engine 3

Postby Speaker » Tue Mar 13, 2012 1:10 am

Saw a video montage a few days ago, that also included two companies that use Cry Engine3 for arch viz: http://www.youtube.com/watch?v=QsVnVHxA664

Those were Crystal CG http://www.youtube.com/watch?v=8bAZ3KniPC4
and ENODO, witch looked very impressive: http://www.youtube.com/watch?v=7T0FMaRsfdg
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Re: Cry Engine 3

Postby Gaieus » Tue Mar 13, 2012 3:26 am

There's an extensive topic about it under extensions...
viewtopic.php?f=80&t=39503
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Re: Cry Engine 3

Postby Krisidious » Tue Mar 13, 2012 5:03 am

thanks Gai... should have searched first.
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Re: Cry Engine 3

Postby Marian » Fri Jun 01, 2012 2:03 pm

Pretty cool stuff :D

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Re: Cry Engine 3

Postby MrMikeEsq » Fri Jun 01, 2012 2:56 pm

Brilliant :mrgreen:
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Re: Cry Engine 3

Postby Richard » Sat Jun 02, 2012 11:15 pm

Yeah I'd love to play with this option, though I can't understand the lingo of much of the tips and seems you have to dig around everywhere to find the right info. Little is up to date!

Plus the proposed use for commercial works attract massive licensing fees.
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