I'm one update behind on Mac OS Sierra. I could try updating that, see if anything changes.
Another odd behavior has surfaced this morning
I am working on a "wing" of the house that is rotated at 63.4 degrees to the rest of the structure. So, I have temporarily rotated the drawing axis to facilitate. I'm having a devil of a time drawing rectangular objects to this new axis orientation. I need to draw the walls surrounding the room, and I keep trying different approaches but they are all "breaking down", as in, becoming problematic "solids". Right now, I'm trying to use the "outer shell" tool to just join different segments of the walls I've drawn. I select one particular wall and I get a volume in the relevant box on the entity info window. ThomThom's solid inspector shows it as a solid as well. Yet, when I go to perform the outer shell operation, the tool tip on this wall object says "not a solid"! What in the world??
Phew, thanks, Dave. Its at least comforting that you, and the rest of the group here weighing in, are out there somewhere in the night helping me to remain sane! Haha
Dave R wrote:What graphics card? Crashes on startup have generally been traced to graphics drivers. Try updating the drivers.
On Mac there's not much control over graphics drivers because they are pushed with OSX updates. What version of OSX are you running?