How to build this model in SketchUp?

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How to build this model in SketchUp?

Postby chippwalters » Sat Sep 10, 2016 9:55 pm

Does anyone have an idea on how to automatically/algorithmically build this in SketchUp using a bitmap (or other way) to drive the distribution of randomimzed height boxes (or other shapes)?

Perhaps some sort of combination of Scatter and other plugins? Thanks for any cycles spent cogitating...

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Re: How to build this model in SketchUp?

Postby Dave R » Sat Sep 10, 2016 10:19 pm

How about Chris Fullmer's Greeble plugin? It's in the Extension Warehouse.
Screenshot - 9_10_2016 , 4_29_14 PM.png
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Re: How to build this model in SketchUp?

Postby chippwalters » Sat Sep 10, 2016 10:41 pm

Aha! Thanks for that! I had forgotten about that plugin-- used it years ago. Very nice and much appreciated :-)
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Re: How to build this model in SketchUp?

Postby pilou » Sat Sep 10, 2016 10:56 pm

Personnally I will use the fabulous Random Component replacement by Sdmitch :)
(because you can all control! (number, color etc...)
The best in my opinion! :thumb:
It's a little tricky but very easy! :fro:
Only constraint: you must draw elements of the "Source" !
(Grow by Tig for make the "stairs of Box" components Source )
Grow_Source.jpg


Target is here the "yellow boxes rectangle" Will be in your case anything you want! (DSN)




First version of Projection by Didier Bur has a random creation! ;)
Joint Push Pull Interactive by Fredo6 has also a randomdom creation! :fro:

Minute 6.30
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Last edited by pilou on Sun Sep 11, 2016 12:20 am, edited 5 times in total.
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Re: How to build this model in SketchUp?

Postby pilou » Sat Sep 10, 2016 11:23 pm

Take also a look to Random protrusion By Sdmitch! ;)

and my various solutions! ;)

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Re: How to build this model in SketchUp?

Postby pilou » Sun Sep 11, 2016 12:41 am

A funny Process : Show Hidden Geometry
SU TGI 3D (free) for draw Cross Sections of a volume
Select Only faces (not the perimeter) Selection Toy by Thomthom
Fredo Joint Push Pull "N" (with random)

You can take of course any volumes! (DSN)
One by one for the Cross Sections
All in One for the Joint Push Pull Random protrusion! (Fredo) :ugeek:

GIF_blocs.gif


DD.jpg
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Re: How to build this model in SketchUp?

Postby pilou » Sun Sep 11, 2016 2:22 am

Else for Cubify the D ;)
Voxelize by TheDro

Draw a "D" in any font : :3dtext: Make a Group
Voxelize by theDro
Take the Top Line of cubes: Move it
Explode
Select Only Top Faces (not perimeters) (Selection Toy) by Thomthom
Joint Push Pull "N" (random as you want) by Fredo
et voilà :mrgreen:
PS Ground will be of course trivial! ;)
The 3 letters D N S can be voxelizing in the same time but careful heavy calculation!
Depending of the scale of voxelisation! :ugeek:
Edit : in fact no: it's Speedy Light : see following posts! :)
voxelize_cube.jpg
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Last edited by pilou on Sun Sep 11, 2016 11:26 am, edited 2 times in total.
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Re: How to build this model in SketchUp?

Postby Dave R » Sun Sep 11, 2016 2:53 am

Chip, if you just stall long enough, Pilou will have the work done for you. :D
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Re: How to build this model in SketchUp?

Postby pilou » Sun Sep 11, 2016 2:55 am

Impossible! it's a pity! I must go to bed! :mrgreen:
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Last edited by pilou on Sun Sep 11, 2016 2:56 am, edited 1 time in total.
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Re: How to build this model in SketchUp?

Postby Dave R » Sun Sep 11, 2016 2:56 am

Oh c'mon, Pilou! Just a few more minutes. :D

Sleep well.
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Re: How to build this model in SketchUp?

Postby pilou » Sun Sep 11, 2016 2:57 am

My eyes close themselves! :ecstatic:
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Re: How to build this model in SketchUp?

Postby Dave R » Sun Sep 11, 2016 2:59 am

I understand that!
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Re: How to build this model in SketchUp?

Postby chippwalters » Sun Sep 11, 2016 3:52 am

Dave, I'm pretty sure you are right. Just in case Pilou wasn't trolling these boards, I posted the same basic challenge at the MoI3D forum-- which he was one of the first to answer there too!

Frenchy, Thanks much for taking the time to show me so many examples! Much appreciated :-)
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Re: How to build this model in SketchUp?

Postby chippwalters » Sun Sep 11, 2016 5:36 am

Dave,

Playing with Greeble. How did you get the originating grid in order to use Greeble? Having a tough time getting there...
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Re: How to build this model in SketchUp?

Postby cotty » Sun Sep 11, 2016 8:43 am

chippwalters wrote:Dave,

Playing with Greeble. How did you get the originating grid in order to use Greeble? Having a tough time getting there...


One example with ThrowTo plugin...

throwto.jpg
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Re: How to build this model in SketchUp?

Postby pilou » Sun Sep 11, 2016 10:47 am

If you take the 1/4 height with Voxelise
that is speedy light for all letters in the same time! :mrgreen:
Take the Top cubes, Select the faces Joint Push Pull "N" (random) etc...as you want! :enlight:
(for your exact result asked at the first post)

GIF_speedy light.gif


After moving the original group
speed_light.jpg


Color by Sdmitch Plugin
spped_light1.jpg
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Last edited by pilou on Sun Sep 11, 2016 11:38 am, edited 7 times in total.
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Re: How to build this model in SketchUp?

Postby Dave R » Sun Sep 11, 2016 11:12 am

Chip, I just made a flat grid and deleted the edges to get the D shape. I like Cotty's idea for creating the shape of the letters as well as the background blocks. I didn't have Throw To installed so I didn't think of it for this.
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Re: How to build this model in SketchUp?

Postby chippwalters » Sun Sep 11, 2016 10:36 pm

Thanks everyone who contributed. Much appreciated.

Frenchy, thanks for the Voxelize mention. I started using it, but then just couldn't figure out how to easily match the logo with the underlying grid while easily keeping things separate.

Instead I used Cotty's advice and quickly created a grid comprised of single GROUPED sqares, then placed the logo beneath it and another plane beneath it as Cotty did and projected to Infinity using the Throw It plugin. Needed to keep the squares GROUPED or else they wouldn't 'throw' correctly.

Once I had individual square poly groups in place, I then EXPLODED them and then creatde a single mesh Group-- one for the base and one for the logo.

From there it was simple to apply Greeble to the group to get the effect I wanted. On the logo, I used the 'keep top faces grouped' Greeble option so that I could then AGAIN Greeble to get a slight bevel. I would've done the same for the base, but Greeble took so long to work through it, I decided to leave as is. (I don't even know how long as finally I just went to bed).

Here's the final. Now off to create a KeyShot rendering of it.

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Re: How to build this model in SketchUp?

Postby pilou » Mon Sep 12, 2016 1:32 am

@Chipp
Why Not! :D
Just make 2 goups!
Letters and a flat ground
And play with the "N" random range of this flat one with the Joint Push Pull "N"! ;)

Of course fonts must have inbetween letter multiple of cube unity!
As it's groups you can move them as you want for any positions x,y,z if adjusments are necessary!

Here my plane is 1 m under the letters - so my range can be for example 0.8 m ---> 1 m
Chipp.jpg


Thanks to Fredo for this marvelous tools! :fro: Notice the range random! :ugeek:
(in this video my cubes'ground are rectangles! :mrgreen: It was just for the concept! :enlight:
GIF_chipp.gif
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Re: How to build this model in SketchUp?

Postby chippwalters » Mon Sep 12, 2016 6:19 am

And the render...

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Re: How to build this model in SketchUp?

Postby pilou » Mon Sep 12, 2016 8:09 am

Space Odyssey! :D
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Re: How to build this model in SketchUp?

Postby sdmitch » Mon Sep 12, 2016 3:57 pm

chippwalters wrote:Does anyone have an idea on how to automatically/algorithmically build this in SketchUp using a bitmap (or other way) to drive the distribution of randomimzed height boxes (or other shapes)?

Perhaps some sort of combination of Scatter and other plugins? Thanks for any cycles spent cogitating...



Just the type of mindless exercises I live for. Over the weekend, I tried various scenarios and this was the best of them. Created in less than a minute under SU2016 64bit.

Usage:Extensions>SDM Tools>Misc Tool>Random Cubes

Random Cubes.jpg
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Last edited by sdmitch on Mon Sep 12, 2016 4:21 pm, edited 1 time in total.
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Re: How to build this model in SketchUp?

Postby Rich O Brien » Mon Sep 12, 2016 4:02 pm

That's a great little plugin. You should stick it up on the PluginStore.
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Re: How to build this model in SketchUp?

Postby sdmitch » Mon Sep 12, 2016 4:19 pm

Rich O Brien wrote:That's a great little plugin. You should stick it up on the PluginStore.


Before I do that, what does it need to be more user friendly?
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Re: How to build this model in SketchUp?

Postby pilou » Mon Sep 12, 2016 4:19 pm

Simple is beautiful! :enlight:
5 minutes (but many letters! ;)

my_hero.jpg


In Fact a cool plugin will be also this who draw only the cubics letters!
(without random : only the flat crossing plane with the grid )
Your parameters don't permit that for the moment! ;)
Like this we can adapt by example some other plugins! JPP "N" by Fredo by example! ;)
Or some deformations like TGI3D etc...
Here from the Voxelize by TheDro of the beginning posts!
(but some killing erase are necessary and size of cube don't adapt to the model - here i was lucky! )

flatu.jpg
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Re: How to build this model in SketchUp?

Postby chippwalters » Mon Sep 12, 2016 6:00 pm

sdmitch wrote:Just the type of mindless exercises I live for. Over the weekend, I tried various scenarios and this was the best of them. Created in less than a minute under SU2016 64bit.

Usage:Extensions>SDM Tools>Misc Tool>Random Cubes

Random Cubes.jpg


Wow! Amazing. Thanks so much for sharing!
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