Can this be done in SU?

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Re: Can this be done in SU?

Postby jeff hammond » Sat Jun 23, 2012 5:50 pm

lol. nice.
digging the woven java jacket.
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Re: Can this be done in SU?

Postby panixia » Tue Aug 14, 2012 1:38 am

michaliszissiou wrote:Very nice suggestions, leading to terrible topology.
Don't try it if some real displacement gonna happen.
For exactly the same reason don't import it in zbrush or sculptris.

There's only one decent way to model such things and it's not supported in SU.

why not?
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Re: Can this be done in SU?

Postby michaliszissiou » Mon Aug 20, 2012 2:57 pm

You need some more tools now, like loop cuts etc.
You don't also have a UI for making this work fast and easy.
You also need artisan to make it smooth.
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Re: Can this be done in SU?

Postby panixia » Fri Aug 24, 2012 8:17 pm

ok, if we are talking about create and animate organic characters and so on, i totally agree with you.. blender is blender..
but if we are just talking of a coffee cup i think sketchup is good enough, you are right, maybe you need a couple of plugins of course, but at least you don't need to import/export/convert/learn blender..
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