The "Duh!" thread (aka the Doh! thread)

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Re: The "Duh!" thread (aka the Doh! thread)

Postby ken » Sun Jan 22, 2012 7:57 pm

Well I can thank DaveR for the "Duh". In another thread he convinced me that using components was the only way to model. So I made a series of components that I wanted to keep in my template file. So modeling away, I had a nice bunch of components for future use.

So I cleaned up the screen because I wanted a clean screen when I open the template file. Than I purged the model components because I didn't want any components that I didn't need in the template and saved the file as template to use.

So, need I say more. The template had no components. "Duh".

Thanks Dave, you did me a favor, I just forgot how to use Sketchup.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby cotty » Fri Jan 27, 2012 9:00 am

My Duh! of the day was in this thread: http://forums.sketchucation.com/viewtopic.php?f=22&t=8046

- Use the eraser tool to select some edges
- Don't release the left mouse button
- Click the spacebar
- Release the left mouse button and the selection still remains without deletion
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Gaieus » Fri Jan 27, 2012 12:06 pm

That does not really deserve a "Duh". Although it is obviously an extremely nifty trick, that is not the intended use of the autoselect function of the Eraser tool.

So I would have not been ashamed if I had not known about it yet (and I also learned it from the forums of course)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Charlie__V » Fri Feb 03, 2012 5:06 am

Not sure if this qualify's as a Duh!

& perhaps mentioned before..........though I do not recall seeing it.

I have frequently experienced a "slow save" on certain models and not so much on others.

While working my current model with lots & lots of bolts/nuts/washers..it occured to me that the delay in save may be tied to the "redefine thumbnail on save" option in...........Model info>>>>>File>>>>>Redefine Thumbnail on save.

Sure enough.......un-ticking the "redefine thumbnail on save" resulted in a 10x faster "save" than with this selected.

For me the thumbnail being current is no concern......I prefer the quick "save"

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Charlie
PS............wonder if this contributes to the Bugsplat on save/close??
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Wo3Dan » Mon Feb 13, 2012 10:51 pm

Thanks Gaieus, you've sent me here because I've up until now completely missed the "always face camera" component method you provided here:
viewtopic.php?f=15&t=43251
:shock:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Gaieus » Mon Feb 13, 2012 11:34 pm

That was actually a semi-duh moment to me as well. I had not known it was going to work but had to try, you have to admit. :)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby oganocali » Thu Mar 08, 2012 12:47 pm

This thread is one of my favorites, I use it as a guide for really neat tricks which most users will eventually need to find out, except it is a bit disorganized. I think some sort of index would be useful here. I may be setting up myself unwittingly for my d'oh moment like the use of advanced search inside a topic or something.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby david_h » Fri Mar 09, 2012 8:50 pm

Organization of the D'uh Thread would seem to me to be an Oxymoron. (for me its more Moron than Oxi . . ) but I digress. . .

the whole purpose of the thread is for people to post whatever epiphany they have or discovery they make when it occurs. Ya never know what you're gonna get. . . That is what makes the the SU Forum so much like a box of um . .. um . .. . what is the expression???? :mrgreen:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby oganocali » Sat Mar 10, 2012 10:45 am

I totally agree with you on the spirit of this thread. It is just that finding one post in 20+ page (considering forum pages can be quite long) thread is not easy. I usually remember there was a trick as someone's doh! moment to do what I want, I just can not remember who or where the trick was.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby derei » Sat Mar 10, 2012 11:24 am

I totally agree with the fact that Duh moments get lost between posts and is really hard to follow them now.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Gaieus » Sat Mar 10, 2012 1:08 pm

oganocali wrote:I usually remember there was a trick as someone's doh! moment to do what I want, I just can not remember who or where the trick was.

I had one of those DUH moments regarding the forums as well... :roll:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby derei » Sat Mar 10, 2012 1:13 pm

Usually searching works when you know exactly what you want... if I want to find "something that was somehow... I don't know exactly, but I can recognize if I see it", I'm sure that search box won't help :mrgreen:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Sat Mar 24, 2012 9:31 pm

Maybe this is yet known but I just discover that today :oops: (Thx Chri)

With the follow-me, no need to select only the path, before call the Follow-me!
Click the surface is sufficient ! :shock:

I made Double clicks on the surface then Shift + Ctrl for deselect it for have only the path :mrgreen:
(Double click Without deselection works also but... :oops:

Here just 3 simple clicks :fro:

click_3.jpg
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Sun Mar 25, 2012 2:32 am

That's a new Duh! moment for me!!
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Gaieus » Sun Mar 25, 2012 9:35 am

Is it? :)

Interesting although admittedly I also have duh moments on trivia sometimes.

Note however that is there is a soften edge (say a diagonal) in the face, the follow me will not go completely around - not even when simply double clicking. In this case Pilou's "original" method: Double clicking then deselecting the inner (sur)face will do the job though.

So basically it only woks with single faces. Not even with coplanar but subdivided faces.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jgb » Sun Mar 25, 2012 5:03 pm

Another thing with Follow-Me I discovered a while back (and reported) is when you are defining a path that has curves, place the template face somewhere on a straight portion of any line segment, NOT at an endpoint. :o

If follow-me starts on an endpoint, the face template follows one of the subtended angles and royally screws up at the end, with an end face out of alignment. This is especially a major factor with closed loops. :thumbd:

However, if started on a straight section, it will end perpendicular to the last line of the path, and if the path is a closed loop, it will join properly. :thumb:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Sun Mar 25, 2012 5:07 pm

Useful to know! :thumb:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby broomstick » Thu Mar 29, 2012 6:59 pm

I've seen this pointed out before, but I just discovered that while orbiting with the middle mouse pressed, if you press the left button, orbit becomes pan.

It's a useful way to orbit/pan without using two hands :)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Thu Mar 29, 2012 9:40 pm

Mini Doh :oops: (due forgotten function) :roll:
:move: + Alt gives you the possibility to Move a segment escaping at the X Y plan ;)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Thu Mar 29, 2012 10:41 pm

broomstick wrote:I've seen this pointed out before, but I just discovered that while orbiting with the middle mouse pressed, if you press the left button, orbit becomes pan.


!!! :shock: OMF-DUH!!!
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Thu Mar 29, 2012 10:42 pm

A bit awkward though, as I use my index finger usually to press the middle mouse button, so I need to shift to my middle finger to free up my index for the left mouse button. ...which it was the right button that did that...
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Gaieus » Fri Mar 30, 2012 2:58 pm

thomthom wrote:A bit awkward though, as I use my index finger usually to press the middle mouse button, so I need to shift to my middle finger to free up my index for the left mouse button. ...which it was the right button that did that...

Ditto. I have known this "feature" but could never adapt myself to it.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Fri Mar 30, 2012 3:19 pm

I use my index finger usually to press the middle mouse button


That is very curious, because with the medium you can rotate many more the Mouse wheel than with index! :shock:
So more speedy scolling! :fro:
For the simple reason that the Medium is biggest than the index! :enlight:
So the medium is always on the whell, so click it is a formality! :)
Try it! ;)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jgb » Fri Mar 30, 2012 4:04 pm

Pilou wrote:
I use my index finger usually to press the middle mouse button


That is very curious, because with the medium you can rotate many more the Mouse wheel than with index! :shock:
So more speedy scolling! :fro:
For the simple reason that the Medium is biggest than the index! :enlight:
So the medium is always on the whell, so click it is a formality! :)
Try it! ;)


I have always used my mid finger on the wheel, with index on the left button. I also move my mid to the right button when needed as the ring finger has less control (which is why it is the "ring" finger :lol: ).

It shouldn't take long to adjust to that finger position.

And now I know why my "orbiting" suddenly goes into "panning" when my index finger twitches downward sometimes. Now that I know, I can exploit that feature. Thank you Broomstick.

And Pilou, I fail to see what you mean with Move+Alt. :?: Could you please explain a bit more?
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Fri Mar 30, 2012 4:19 pm

Is that more clear ? :oops:
Without Alt Z axis is locked!
You can make some prisms or no coplanar faces with Move + Alt! ;)
The Z axis become free with Move + Alt :)

Movetool.jpg
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Last edited by pilou on Fri Mar 30, 2012 4:24 pm, edited 1 time in total.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Jean Lemire » Fri Mar 30, 2012 4:24 pm

Hi Pilou, hi folks.

Yes, pressing the ALT key enables Autofold.

Just ideas.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Gaieus » Fri Mar 30, 2012 4:51 pm

And here is the autofold description:
http://support.google.com/sketchup/bin/ ... swer=94865
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Fri Mar 30, 2012 5:09 pm

I wish there was an option to make SketchUp Smooth+Soft auto-folded edges.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jeff hammond » Fri Mar 30, 2012 5:13 pm

I've been harping on this for years now but I don't think anyone ever tries it.. oh well

orbit with a thumb button (if your mouse has one).. not only is it more comfortable, it also gets rid of the double duty zoom/orbit mmb... AND- makes panning with the LMB much easier.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Fri Mar 30, 2012 5:18 pm

Thumb buttons are Copy, Paste ...
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