How to make screw threads?

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How to make screw threads?

Postby Rich O Brien » Fri Jan 16, 2009 9:14 am

Greetings,
I tried this post in the newbie section but it died a long death! So, here's my query, i want to make various thread types for screws and bolts of different diameters, pitch and leads. That is, 'V-Threads, Acme Threads, Buttress Threads' etc.
Is there a plugin that will make my life easier? I've tried 3d Warehouse for components but no luck?

Remus kindly supplied the following links to help understand what i'm trying to make
http://en.wikipedia.org/wiki/Acme_thread
http://en.wikipedia.org/wiki/Buttress_thread
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Re: How to make screw threads?

Postby Gaieus » Fri Jan 16, 2009 9:30 am

Hi,

With any helix plugins and then using the follow me for instance, the problem is that the follow me will always twist your drawing so that's not a good solution. The general approach with any helical structures (although not with the threads you wish to model but well applicable) is described with different exmples here
http://sketchup.google.com/3dwarehouse/ ... revstart=0
here
http://sketchup.google.com/3dwarehouse/ ... revstart=0
and here
http://sketchup.google.com/3dwarehouse/ ... revstart=0

You just need to calculate the elevation of the thread according to the segments of the circle you are using at the beginning.
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Re: How to make screw threads?

Postby gilles » Fri Jan 16, 2009 11:28 am

screw1_5.rb is a very simple plugin:

-draw the shape of your thread (notice that the center of the screw will be SU origin point)
-select the shape, then in plugin window choose screw
-enter two point for the pitch
-in the pop-up window specify numbers of steps and number of turns(negative for clockwise)
-enter
-wait few seconds
-TADAA !!


you can find it there.
http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/screw1_5.rb
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Re: How to make screw threads?

Postby Jim57 » Fri Jan 16, 2009 8:11 pm

For a more complex take on it, try the ruby, k_tools/graphs/screwing of lines about the z-axis.

This allows you to draw your own form (that is, a section of the thread) in the proper relation to the z axis, then screw it around once while advancing it a set amount. It generates one turn of the worm around the z axis.

You can find it in the Ruby Depot:
http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/k_tools_50.rb

Best,

Jim
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Re: How to make screw threads?

Postby driven » Sun May 31, 2009 2:11 pm

hi,

here some simple screw_1.5.rb springs I just made, I'll put up a tutorial if anyone wants..

springs just have a different profile and spacing, and a bigger poly count than treads, but this is a nice easy to use ruby.

Work from center of origin...

animated springs
http://www.youtube.com/watch?v=fMUwcTCpSZQ
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Re: How to make screw threads?

Postby Rich O Brien » Sun May 31, 2009 8:45 pm

Hi John,

Thanks for the post. Much appreciated and very impressive.

Looking forward to the tutorial

rgds
Rich
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Re: How to make screw threads?

Postby driven » Sun May 31, 2009 9:39 pm

My pleasure,

I've only been teaching myself SU for the last 3-4 weeks (have dabbled in the past) so as to make animated model of a device I'm designing.

It involves lots of moving springs and threads so I been trying all sorts of rubies out to try and get a good look with as low a poly count as I can,

heres a thead I did with arc tool, skin.rb and xformcllone.rb

and there's one using simpleloft.rb at that subject

away working for a few days, will have a tidy of my screen cast when I get back, my lack of speed and basic skills makes me cringe when I watch, but the workflows are pretty good.

john
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Re: How to make screw threads?

Postby Roger » Mon Jun 01, 2009 12:24 am

Just a thought regarding your goals. How important is the screw thread in your render? If the screw or bolt is the subject of your render, then all the foregoing suggestion by other members of the forum are valid. However, the purpose of the render is to show a device that is far more important than the screw sub components, I have found that a bit map of horizontal lines (like corrugated metal roofing reduced in scale)can be applied to machine screws, bolts or threaded holes can produce a very convincing render and still remain low poly.

It is all a matter of perception. If the screws are you product or will be seen in extreme close up, then model them. If the roles of the screws is a secondary item to a far more important product, then I say fake them.
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Re: How to make screw threads?

Postby RootlessAgrarian » Tue Oct 20, 2009 5:52 pm

I gave Screw 2.3 a try but so far am puzzled by it. This version does not offer an entry box for the offset, just a step count and number of turns. I am always getting zero offset -- it just "smears" the shape around into a torus.

I had a look at the source code and though I don't speak Ruby, I got the impression that it was somehow inferring the offset from the geometry of the shape to be smeared -- some kind of slope derived from an edge orthogonal to the axis of the lathing operation. Can anyone confirm?
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Re: How to make screw threads?

Postby NewOne » Tue Oct 20, 2009 5:58 pm

driven wrote:I'll put up a tutorial if anyone wants..


YES, please! :D
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Re: How to make screw threads?

Postby driven » Wed Oct 21, 2009 10:10 am

haven't sorted screen casting out yet, but I found screw1.5.rb is the most stable on my mac.

it appears to be the same as described in the PDF tutorial for screw2 (http://www.crai.archi.fr/RubyLibraryDep ... torial.pdf)

Offset is determined by the distance your profile is drawn from the blue axis so construct at origin, in free space.

Use a new page/layer/or hide/move whatever is there already and make it a group or component for further use.

john
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Re: How to make screw threads?

Postby watkins » Wed Oct 21, 2009 12:53 pm

You might find these thread textures useful.

viewtopic.php?f=40&t=11378&hilit=+threads

They are not perfect, but do the job and are low poly. The attached drawing used the textures.

Regards,
Bob
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Re: How to make screw threads?

Postby ALWX65 » Sun Feb 28, 2010 8:21 pm

This is something I really want to learn. Is there a video anywhere showing exactly how to do it? All I want to do is show the threaded portion of a bolt sticking out the back of a nut.

ALW
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Re: How to make screw threads?

Postby archiasdomesticus » Sat Apr 17, 2010 8:03 am

From what I can tell the scripts on that are referenced in this thread (screw, k_tools) are no longer available on at http://www.crai.archi.fr. Have they been moved?

What plugins are still available to help with drawing screw threads?

Thanks,

Jim
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Re: How to make screw threads?

Postby gilles » Sat Apr 17, 2010 1:48 pm

Here they are.
EDIT: screw1_5 is in fact screw3.0, screw_2.1 is an earlier version.
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Last edited by gilles on Thu Mar 08, 2012 2:44 pm, edited 1 time in total.
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Re: How to make screw threads?

Postby TIG » Tue Apr 20, 2010 9:51 pm

The Ruby Depot moved here
http://rhin.crai.archi.fr/RubyLibraryDe ... _Depot.htm
It's in transition... You can still find the files but the Search function is broken... as it's looking at the old links...
e.g. k_tools http://rhin.crai.archi.fr/RubyLibraryDe ... ools_50.rb
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Re: How to make screw threads?

Postby aea » Fri May 14, 2010 3:43 pm

no manage ?
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Re: How to make screw threads?

Postby Rich O Brien » Fri May 14, 2010 5:09 pm

Hi,

Here's how to use this plugin....

Step 1

As your bolt has a diameter of 225cm you need to place your thread profile 112.5cm from origin...

Step - 1.jpg


Step 2

Now double click your thread profile and select Plugins>Screw, at this stage you need to choose a start point and an end point. I chose the bottom of the profile as the start point and the top as the end point...

Step - 2.jpg


Step 3

Your bolt was a circle made of 24 segments therefore your thread needs to mimic this for optimum fit so insert 24 into the Step box and choose a whole number for the turns to allow you to align threads afterwards...

Step - 3.jpg


Step 4

Click OK and wait.........

Step - 4.jpg


Now you can select your thread and align it to your bolt. This is a basic method of achieving what you need. But you could also align your bolt at the origin at the beginning and then apply the steps.

The only thing that may change is the dimensions of your threads/lead/pitch which depends on whether it's UNC or UNF

Anyway, here's my version to look at...

screw.skp
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Re: How to make screw threads?

Postby liquid98 » Thu Jul 28, 2011 9:16 pm

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Re: How to make screw threads?

Postby Roger » Fri Jul 29, 2011 5:04 pm

Reminds me of the building I passed on the way home this morning. It was the "Pilgrim Screw Company". It seems like a straight line looking for a joke.
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Re: How to make screw threads?

Postby brookefox » Sun Apr 01, 2012 11:44 pm

Thread title should perhaps refer to bolt thread, which I am happy to learn about, but I am looking for screw thread.
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Re: How to make screw threads?

Postby Roger » Mon Apr 02, 2012 1:02 am

pilgrim_sm.jpg
Roger wrote:Reminds me of the building I passed on the way home this morning. It was the "Pilgrim Screw Company". It seems like a straight line looking for a joke.
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Re: How to make screw threads?

Postby KE6CVH » Thu Oct 11, 2012 6:19 pm

Hi Gilles, I just downloaded both attachments from your post April 17 2010 and laast edited Mar8 2010. I have them showing up in my plugins when opening sketchup 8 but can't see them in the file folder, kind of strange. One shows up as "screw" and the other as "screw 21". What I need is a tutorial as I don't have the slightest clue how to use them. When I click on the tutorial link on this discussion it brings me to the ruby depot library homepage and if I look under A-Z I can only see the download that doesn't work and no tutorial. Best regards, Mike
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Re: How to make screw threads?

Postby gilles » Thu Oct 11, 2012 9:00 pm

Screw1_5.rb is the one you need (screw in plugins window)
Have a look at Rich's tutorial:
http://sketchucation.com/forums/viewtopic.php?p=245701#p245701
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Re: How to make screw threads?

Postby WARYTECH » Thu Jul 24, 2014 1:30 pm

Hi Everybody,

what you all wrote here above is very interesting, but in my case totally useless. Indeed, what I need is just a simple way to "simulate" a thread, so that when exporting to Layout, the 2D drawing shows a 3/4 of a circle, just as per the ISO drawing standards.

years ago I used to work on Pro/E, which has a "cosmetic" feature that draws a highlighted circle around the cylinder (inner or outer) to be threaded, and then, on the 2D drawings the ISO thread representation would show.

Does anyone know about this?
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Re: How to make screw threads?

Postby Dave R » Thu Jul 24, 2014 4:01 pm

WARYTECH wrote:Hi Everybody,

what you all wrote here above is very interesting, but in my case totally useless. Indeed, what I need is just a simple way to "simulate" a thread, so that when exporting to Layout, the 2D drawing shows a 3/4 of a circle, just as per the ISO drawing standards.



Sorry. We didn't mean to put up posts that are "totally useless" to you. We'll try harder.

Could you post an image example showing what you're after? It surely shouldn't be difficult.

Edit: Are you after something like this?


That would be some simple 2D drawing. Nothing special. Make it a component so it can be used in the future or make it a scrapbook element to insert into LO directly.
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