Ive done some further testing and when the file has been updated (from a modified view) it throws out the scale, changes it to perspective, moves it to a different location within the view window and consequently throws all the dims off into strange positions. If I select the viewport, change it to what I want (ortho, scale 1:10, right hand view) and then go to update the view (in scene pallet drop down) it throws everything out again despite the original view in SU having no camera associated with it.
I've tried adding my file to a new document and playing around with it and am having the same problems. I've uploaded a sequence of images to show what I mean. My SU window is shown on the left in the yellow box and the LO window on the right.
Original setup of SU with one scene called Scene 1 that has no camera associated with it. LO files with SU model set out in LO and views manually changed to show plan, front and right.
Small change to SU file, elevation styles changed in LO and then context menu view update in LO to show red top.
In SU yellow disc is added and shadows altered. In LO context menu update shows that shadows are not the same as SU because view is (modified) Scene 1 in scene pallet.
All views selected and changed to Scene 1 (in Scenes pallet dropdown) and now they are all perspective, all looking at the origin and all at a random super zoomed scale - this never happened before.
I draw lots of production details and generally set one view to use for my front, plan and side views that doesn't have a camera associated with it in SU - I find this is a lot quicker and less confusing than having to set views for all the elevations in SU and allows for much quicker updates but this doesn't appear to work in LO 2017!
Can anyone shed any light on why this is happening now as its a major upheaval in the way I'll have to draw things up. Having to have a scene in SU for every view and elevation is a nightmare and makes organising a file really difficult. If I update a associate a camera with each elevation and then update a scene on a different PC where the screen is a different aspect ratio or the pallets are laid out differently (even if the pallet block is set wider or narrower) then the views all get thrown out if the view is updated from (modified) Scene X to just Scene X!
Any help very much appreciated....
SU Pro 2016
Dell Precision M4800
PC Windows 10
Intel Core i7-4900MQ @ 2.80ghz
Nvidia Quadro K2100M