SketchUp 2015 Wishlist

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Re: SketchUp 2015 Wishlist

Postby pep75 » Wed Oct 29, 2014 7:11 pm

If Trimble take us, users, seriously...they make complex object handling faster....much much much faster....
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Re: SketchUp 2015 Wishlist

Postby jeff hammond » Wed Nov 05, 2014 6:46 pm

#selfie wrote:• custom toolbar shows plugin icons upon launching the application (mac)


now that this is fixed (su2015), it almost seems like it's a new feature instead of a fix for a pesky little thing that's been following sketchup around since ruby was introduced.. :D

regardless, i truly appreciate you (@suTeam) squashing it.. thank you.
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Re: SketchUp 2015 Wishlist

Postby driven » Wed Nov 05, 2014 6:53 pm

@jeff
Auto Activate Paint Tool is also fixed...
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Re: SketchUp 2015 Wishlist

Postby jeff hammond » Wed Nov 05, 2014 7:11 pm

driven wrote:@jeff
Auto Activate Paint Tool is also fixed...


:thumb: good stuff..
i like what i'm seeing with 2015.. fix some old annoyances as well as progress the application all in one update :)
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Re: SketchUp 2015 Wishlist

Postby jeanjason » Tue Dec 30, 2014 6:34 pm

I cannot view a thumbnail view of my (mac) Sketchup 2015 files in Finder. I've read many of the work arounds, tried downloading GraphicsConverter to view the thumbnails, but no luck. I noticed that i can view a very low res thumbnail of files made with earlier versions of Sketchup, >2013. Thanks.
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Re: SketchUp 2015 Wishlist

Postby betazero » Thu Mar 12, 2015 5:37 pm

A wish list is nice but it seems like Sketchup development has hit a standstill for the last 5 years or so. I will share my wish list but I think it would be better spent just learning ZBrush. Anyways here it goes just for the heck of it...

( This is for the Mac. I can't speak for the PC version )

Bug fixes
1) The tool palettes are a mess. Layers need to be easily accessible from the toolbar and the color palette need to be streamlined...
2) Zooming can be a nightmare. You can get stuck zooming super small or way to fast. There are some workarounds like exporting the component your working on then then importing but why is this still a problem?
3) Models get broken way to easily and you spend so much time cleaning stuff up (maybe I just suck at Sketchup??).
4) DWG importing into layout. I call this a bug because it just seems like it should have always been there...

Wish list
1) Lights and emitting surfaces (duh...) . Why has this not been added yet??
2) Bones, rigging, animation the whole nine yards.
3) Zbrush like clay modeling
4) 3D painting

I think Sketchup better get moving on its development. With Zbrush now having Sketchup-like tools and Autodesk Fusion 360 being a pretty cool 3d program (still needs a little work) , Sketchup could become a dead piece of software.
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Last edited by jeff hammond on Mon Apr 06, 2015 7:26 pm, edited 1 time in total.
Reason: oops.. i messed this post up.. i believe it is now back to its original appearance.. sorry

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Re: SketchUp 2015 Wishlist

Postby ThunderclapMorgridge » Sun Apr 05, 2015 11:16 pm

Actually, The problems with Sketchup aren't the items you mentioned. In fact I do believe you are right. You gre out of Sketchup and should more on to zbrush, blender etc. All which have robust tools for bones, animation and rigging.
I don't need that.
What I actually want is intersect to actually intersect. Now five step bs. I want to take a component and shove it into another and they become one. Thats intersect. I want axis arrows on move so I can select the axis and move only in that direction (like Second life has. Its sad that a 10yr program has better 3d movement but they do). I want the protractor to die. I want the bounding box to turn into a sphere when you rotate and again select a axis and only rotates that way. I rotate to be ONLY rotate. Copy can go elsewhere. If I wanted to copy I would click copy.
These minor issues is what I think needs to be fixed.
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Re: SketchUp 2015 Wishlist

Postby cotty » Mon Apr 06, 2015 2:24 pm

ThunderclapMorgridge wrote:select a axis and only rotates that way

Click and hold on the rotation axis, drag and select rotation axis, release and rotate...
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Re: SketchUp 2015 Wishlist

Postby pbacot » Mon Apr 06, 2015 4:02 pm

betazero wrote:A wish list is nice but it seems like Sketchup development has hit a standstill for the last 5 years or so. I will share my wish list but I think it would be better spent just learning ZBrush. Anyways here it goes just for the heck of it...

( This is for the Mac. I can't speak for the PC version )

Bug fixes
1) The tool palettes are a mess. Layers need to be easily accessible from the toolbar and the color palette need to be streamlined...
2) Zooming can be a nightmare. You can get stuck zooming super small or way to fast. There are some workarounds like exporting the component your working on then then importing but why is this still a problem?
3) Models get broken way to easily and you spend so much time cleaning stuff up (maybe I just suck at Sketchup??).
4) DWG importing into layout. I call this a bug because it just seems like it should have always been there...

Wish list
1) Lights and emitting surfaces (duh...) . Why has this not been added yet??
2) Bones, rigging, animation the whole nine yards.
3) Zbrush like clay modeling
4) 3D painting

I think Sketchup better get moving on its development. With Zbrush now having Sketchup-like tools and Autodesk Fusion 360 being a pretty cool 3d program (still needs a little work) , Sketchup could become a dead piece of software.


1) Yes. On a Mac there needs to be some option to dock the windows and keep some order, especially session to session. To me GIMP is a good example. You have all sorts of choices on what to do with the palettes. For the colors I think they are hampered by Apple to some extent but I can't believe a written listing can't be worked in.
2) Don't see a problem with zoom. I think when one zooms over empty space and too close to a surface there should be some failsafe to keep it from forcing ridiculously fast or slow zoom. "Unnecessary Zoom!!!" :P
Your wishlist items are outside of Sketchup IMO. Actually you can add lights with Twilight etc that become part of the model. I want to paint too and hope there's a plugin someday, but I bet this would be too much for most users (and the SU core).
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Re: SketchUp 2015 Wishlist

Postby pbacot » Mon Apr 06, 2015 4:08 pm

ThunderclapMorgridge wrote: I want the protractor to die.

I want rotate to be ONLY rotate. Copy can go elsewhere.



I look for some other way than the protractor to draw angles and pitches too. It somehow seems like an extra step I don't have in CAD. But there has to be a replacement. And you need to be able to know angles in 3d. I want to query surfaces and know what the pitch is. (Maybe I had a plugin for this at one time?)

Rotate copy is too useful. You will have opposition. It doesn't happen unless you make it. Works similar to other apps.
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Re: SketchUp 2015 Wishlist

Postby jeff hammond » Mon Apr 06, 2015 7:26 pm

1) The tool palettes are a mess. Layers need to be easily accessible from the toolbar and the color palette need to be streamlined...

yeah, something should be done about those darn palettes.

2) Zooming can be a nightmare. You can get stuck zooming super small or way to fast. There are some workarounds like exporting the component your working on then then importing but why is this still a problem?


it's hard to tell the problem you're having.. for instance, i've never had to export/import a component to fix zooming.

if there's an object under your cursor, the camera target changes to that object and zooms towards it.. if you bump into the target with the camera, there's nowhere else for it to go (though in sketchup, the target will move forward, albeit slowly, if you happen to hit it).. other apps i've used aren't so automatic which can be both a blessing and curse.. blessing since you can completely control where the target is and continue to zoom/rotate around it without it automatically switching because something else happens to be in the view.. curse because you sometimes have to take extra steps to explicitly locate the target.

idk, i've used sketchup for quite a while and can navigate efficiently.. it seems ok to me.

3) Models get broken way to easily and you spend so much time cleaning stuff up (maybe I just suck at Sketchup??).

should probably elaborate more on that.. if a dev happens to read this, they'll have no idea what you're talking about or if there's even a problem that should be addressed in the software ;)

4) DWG importing into layout. I call this a bug because it just seems like it should have always been there...

dwg exporting too.. that seems like it should be in layout.

Wish list
1) Lights and emitting surfaces (duh...) . Why has this not been added yet??

agree..

2) Bones, rigging, animation the whole nine yards.
3) Zbrush like clay modeling
4) 3D painting


meh.. disagree.. a whole lot more could be done to improve sketchup as an architectural/object modeler.. let that fantasy stuff happen in the softwares already out there. (imo)

I think Sketchup better get moving on its development. With Zbrush now having Sketchup-like tools and Autodesk Fusion 360 being a pretty cool 3d program (still needs a little work) , Sketchup could become a dead piece of software.

sketchup is sketchup and moves at its own pace in its own direction.
(not sure exactly what i mean by that but i do mean something :) )
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Re: SketchUp 2015 Wishlist

Postby jeff hammond » Mon Apr 06, 2015 7:34 pm

ThunderclapMorgridge wrote:What I actually want is intersect to actually intersect. Now five step bs. I want to take a component and shove it into another and they become one. Thats intersect.

outer shell tool? have you tried that?

or- do you have an example .skp showing what you want.. there might be an easier way to do it.
?

I want axis arrows on move so I can select the axis and move only in that direction (like Second life has. Its sad that a 10yr program has better 3d movement but they do).

use the arrow keys on your keyboard with the move tool.. they will allow you to do this.
fyi, sketchup is older than 10yrs.

I want the protractor to die.

like just disappear from the program? or to be replaced by something else that's better?
idk, i use the protractor.. it's handy.

I want the bounding box to turn into a sphere when you rotate and again select a axis and only rotates that way. I rotate to be ONLY rotate. Copy can go elsewhere. If I wanted to copy I would click copy.
These minor issues is what I think needs to be fixed.

not really sure about that.. if you don't want to copy while rotating, don't push the modifier key.. seems easy enough.

also, you can use shift key to lock your rotation axis to a major axis (or any axis).. there's also a neat way to get perpendicular rotation to a line on the object (click and hold the left mouse button then orient the protractor to desired axis).. but maybe you already know about that?
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Re: SketchUp 2015 Wishlist

Postby Box » Mon Apr 06, 2015 11:40 pm

BTW wishing for added features in the current SU version is a touch pointless. Posting in the wishlist for 2016 might be more relevant.
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Re: SketchUp 2015 Wishlist

Postby jeff hammond » Tue Apr 07, 2015 4:49 am

Box wrote:BTW wishing for added features in the current SU version is a touch pointless. Posting in the wishlist for 2016 might be more relevant.

these lists don't matter anyway.. i think they're just for the community
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Re: SketchUp 2015 Wishlist

Postby oceanembers » Sun Jun 21, 2015 4:17 pm

Really minor but... the measurements box could use a caret to mark where you're typing. As is, I have to go by feel + trial and error if I want to change something I'm inputting.
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