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SU 9 Wishlist

Re: SU 9 Wishlist

Postby gistman » Thu Mar 22, 2012 5:24 pm

As I sit here waiting for SU to finish it's current operation, I've had time to think about signing on and posting a wish... I was wishing it would take advantage of 64bit OS... How hard can that be? It's really really difficult to sit here and watch one core bang away while the other 15 just sit there idle... * sigh *
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Re: SU 9 Wishlist

Postby thomthom » Thu Mar 22, 2012 5:35 pm

gistman wrote:As I sit here waiting for SU to finish it's current operation, I've had time to think about signing on and posting a wish... I was wishing it would take advantage of 64bit OS... How hard can that be? It's really really difficult to sit here and watch one core bang away while the other 15 just sit there idle... * sigh *

64bit OS has nothing to do with number of cores used. 64bit is about being able to address more memory. And unless you are using a render that runs within SketchUp's own process that you're unlikely to have any lack of memory while using SketchUp.

Number of cores - yes, this is in fact a hard thing to do. Very hard. Most processes simply cannot be split into running on multiple cores, the task usualy require that it's done in a linear fashion on a single core. When you see other 3d application boast about multi-core support it's a pretty good bet that the application has a render engine built in and it is that which make use of all the cores. While you model though, they won't be using all your cores.
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Re: SU 9 Wishlist

Postby pbacot » Thu Mar 22, 2012 6:18 pm

Isn't view generation (orbiting etc.) a sort of rendering? Is it likely there is anything another core could be handling to take the load off?
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Re: SU 9 Wishlist

Postby thomthom » Thu Mar 22, 2012 7:33 pm

Best thing is not to speculate or demand a specific technical implementation - as they cloak the real request: better performance. Don't get caught up in whether a buzzword can be applied - but trust that they know what they do. They are programmers - they worked on the applications for years. If throwing multiple cores into it had been easy it would have been done. If you do some search on multi-core programming - then you'll find lots of information to why it's not easy.
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Re: SU 9 Wishlist

Postby numerobis » Mon Mar 26, 2012 12:39 am

Yes, maybe it's not easy... but it looks like it will be the only way to get real perfomance improvements in future versions... since this is the way CPUs evolve since a few years. :roll:
And even if it is not possible to use multiple cores for modeling or geometry display, it could be used at least to speed up "closed" operations like rendering images or saving in the background.

It's really a joke that you have to open multiple versions of the same file to speed up rendering an animation (i found a limit somewhere at 8 instances...) - why can't this be done internally?!?


btw... i would really like to hear the explanation why an autosave takes 10 times lomger than a normal save... really annoying :roll:
Last edited by numerobis on Mon Mar 26, 2012 7:11 pm, edited 2 times in total.
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Re: SU 9 Wishlist

Postby HFM » Mon Mar 26, 2012 9:53 am

Don't know if it has been mentioned yet, but I would love the option where Styles/Profiles is applied to the whole model instead of every component/group. At this point I sometimes explode the entire model, just to get a nice NPR output from Sketchup.

Also, the option to 'tell' Sketchup which object is on top of the other. This to get rid of Z-fighting and maybe even see through style lines.

Just my two cents :D
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Re: SU 9 Wishlist

Postby ArCAD-UK » Fri Mar 30, 2012 4:52 pm

Please can we have Generate Report CSV linked to the model units or at least give us a basic option of output in inches / centimetres. It's a real pain having to convert everything to metric just to do quick quantity checks.
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Re: SU 9 Wishlist

Postby Anton_S » Thu Apr 05, 2012 6:18 pm

Anyways who is working on creating SU9?
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Re: SU 9 Wishlist

Postby thomthom » Thu Apr 05, 2012 11:09 pm

Anton_S wrote:Anyways who is working on creating SU9?

An infinite number of monkeys in front of keyboard typrewriters.
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Re: SU 9 Wishlist

Postby Anton_S » Thu Apr 05, 2012 11:29 pm

thomthom wrote:
Anton_S wrote:Anyways who is working on creating SU9?

An infinite number of monkeys in front of keyboard typrewriters.


...which, are at Zoo. :roll:
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Re: SU 9 Wishlist

Postby gzotti » Mon Apr 23, 2012 3:13 pm

I would like to see a skybox as parallax-invariant background that is also not trimmed off by the far Z plane. Either from an equirectangular panorama or six cube faces. Transparency to be allowed (so the blue-ish sky comes through, and the sun and shadow algorithms should take the skybox into account. Or maybe even a Preetham-style sky colour skybox with a "sun" with lens flare?
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Re: SU 9 Wishlist

Postby marcuus » Mon Jun 11, 2012 9:25 pm

I do not know if you post here is still valid or whether the terms have already expired, but I read just now and, among my greatest desires for a great leap of scketch up there would be a chance to make it compatible
with the cam system, such as the Tebis for example, or others that can recognize,
as the 3D modeling is not born just to take pictures or static images

but is just a coin :enlight:
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Re: SU 9 Wishlist

Postby lapx » Thu Jun 21, 2012 6:37 am

Rotation input in the material dialogue box please.
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Re: SU 9 Wishlist

Postby kwistenbiebel » Thu Jun 21, 2012 8:26 am

lapx wrote:Rotation input in the material dialogue box please.

good suggestion
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Re: SU 9 Wishlist

Postby mpowell1234567890 » Sun Jul 22, 2012 7:32 am

I have a few wishes for Sketchup 9 "free":
1. The follow-me tool that can go over crossed lines.
2. Push-pull on curved objects.
:D
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Re: SU 9 Wishlist

Postby john2 » Mon Jul 23, 2012 2:38 am

I have a long wishlist ;)

1. Multiple windows of files interface, so that new SU doesn’t have to be opened every time.
2. Thumbnail support in folder containing SketchUp files for 64 bit windows 7 operating system
3. Better 2d export facility with layers support. This will help in efficient post processing in AutoCAD.
4. Ability to export PDFs (in layout as well as SU) with shadows as a vector and not a raster.
5. Feature to control lineweight for different layers or selected objects within SketchUp itself.
6. Solid cut through – will give users an option the moment they put a door on a wall, it cuts a hole throughout and not on a face particularly. The following options can be there.
7. Collision detection (that can be turned on or off) so that furniture don’t punch themselves through a surface
8. Customized snap options like AutoCAD.

Midpoint
Nearest
Perpendicular
Endpioint
Tangent
Center
Node , etc.
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Re: SU 9 Wishlist

Postby thomthom » Mon Jul 23, 2012 9:18 am

john2 wrote:1. Multiple windows of files interface, so that new SU doesn’t have to be opened every time.

As a V-Ray user you do not want this. MDI would make multiple models share the same host process - and also memory.

john2 wrote:2. Thumbnail support in folder containing SketchUp files for 64 bit windows 7 operating system

+1!!!!
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Re: SU 9 Wishlist

Postby ArCAD-UK » Mon Jul 23, 2012 10:22 am

john2 wrote:5. Feature to control lineweight for different layers or selected objects within SketchUp itself.
Some good suggestions but please don't burden SU simple efficiency with unnecessary Aut*CAD wannabe features like this.
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Re: SU 9 Wishlist

Postby jhauswirth » Wed Jul 25, 2012 5:23 am

john2 wrote:2. Thumbnail support in folder containing SketchUp files for 64 bit windows 7 operating system

+1!!!![/quote]

It WAS really nice having thumbnails in 64-bit Windows.....
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Re: SU 9 Wishlist

Postby thomthom » Wed Jul 25, 2012 8:50 am

jhauswirth wrote:It WAS really nice having thumbnails in 64-bit Windows.....

Was? :?:
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Re: SU 9 Wishlist

Postby john2 » Sat Jul 28, 2012 7:56 am

Adding to my list :
Feature for Hatching with vector patterns like brickwork, cement, etc. with this one would be able to create richer sectional view of details like planter, window, door frame, fountain,etc. one thing id like to ask. is posting ideas like this on forum effective [i.,e. more likely to get your wish fulfilled] or posting on google ideas ?
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Re: SU 9 Wishlist

Postby utiler » Mon Jul 30, 2012 3:00 am

That is something that I think all of us would like John. The more we make noise about it the more likely it will happen!!!
purpose/expression/purpose/....
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Re: SU 9 Wishlist

Postby rv1974 » Tue Jul 31, 2012 8:12 am

Bisection tracking!
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Re: SU 9 Wishlist

Postby john2 » Thu Aug 02, 2012 12:02 pm

rv1974 wrote:Bisection tracking!


you mean angle bisection ?that would be awesome :thumb:
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Re: SU 9 Wishlist

Postby TIG » Thu Aug 02, 2012 9:28 pm

john2 wrote:
rv1974 wrote:Bisection tracking!

you mean angle bisection ?that would be awesome :thumb:
You can do this already since v4?...
Make a guideline through one edge.
Select it and use Rotate+Ctrl to copy the guideline around the 'apex' by the full angle you'd like to subdivide...
Then immediately type /2
This will add a bisector guideline.

Note: To divide the angle into 3 equal parts use /3 etc...
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Re: SU 9 Wishlist

Postby rv1974 » Thu Aug 02, 2012 9:53 pm

this is tedious workaround, not the tracking 'on the fly'
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Re: SU 9 Wishlist

Postby TIG » Thu Aug 02, 2012 10:10 pm

rv1974 wrote:this is tedious workaround, not the tracking 'on the fly'
Tell me how many clicks or key strokes your new "wonder-tool" would need - I suspect not many fewer than what I suggested...
You would somehow still need to define the apex, start angle, end angles and the subdivisions...
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Re: SU 9 Wishlist

Postby rv1974 » Fri Aug 03, 2012 8:38 am

0.
very similar to square drawing in the present version.
(o.k. 0.5: just 2 keybord free hover moves over bisection forming edges)
BTW user defined angle snapping (with on\off mode) would be nice too.
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Re: SU 9 Wishlist

Postby thomthom » Fri Aug 03, 2012 8:57 am

rv1974 wrote:BTW user defined angle snapping (with on\off mode) would be nice too.

AngleSnapping.png

:?: :?:
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Re: SU 9 Wishlist

Postby TIG » Fri Aug 03, 2012 9:28 am

It you had a face with two edges at the vertex it could 'bisect' the angle [you'd still need keyboard input to say do 1/3's]... BUT if the vertex shares more than one face how is Sketchup to know which pair of edges it's to use and the associated face plane for the 'bisection' - you'd still need to pick to select the two edges in question [2 clicks], right-click for context-menu[?] and then enter the divisor numeral [e.g. '2'+enter] >>> 2+1+1+1=5 - whereas so using a guideline = shortcut-key + click/drag [2], then shortcut-key to Rotate +Ctrl to copy, click start, click end [4] plus the divisor numeral [e.g. '2'+enter] >>> 2+4+2=8 - so it could be done in less, but never 0 !

It is easy to code, but I'm not sure it's that useful :?

PS: It's a new context-menu tool available here viewtopic.php?p=419335#p419335
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